Power Gig: Rise of the Six-String looks to bridge the finger-gaps between video games and real-life rocking. It has real-life guitar players in their booth, so that must be true, right? It purports not to train someone into becoming a guitarist, but it has to include something for the would-be shredder. My only frets lie with the quality of guitar used to make it cost-effective and interface design & functionality of reading correct notes/button presses.
Plus, I can already imagine the great tuning and re-stringing mini games to come with it. "Ahhh, you broke a string. Time to go buy some over-priced ones at our online store and hope they don't break while you string it back up trying to beat the best time!"
-- "Loads of elevators play Celine Dion - that don't make it right."
1 comment:
I would've guessed they'd work to add a synth/keyboard in the next gen of music games
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